|"MY MIND IS BOGGLED!"|
I really like how Blender sculpturing worksI really like how Blender sculpturing works by NAkos
I made this Anatomically Impossible Devilish Bird-feeder Slash (/) Flower-Pot From Hell statue without any planning in Blender. I just improvised all of it.
I used multires modifier on the default cube and this happened by sculpturing in 1 hour + 10 min of material setup / texturing + 1 hour of rendering in Cycles with 500 samples.
I think I should play more with sculpturing, because this one surprised me how good it turned out. I know this is far from the level called "professional" this is just a doodle compared to what real artist capable of, but I feel like I am getting better in this. And that is a good feeling.
Oh and I am very happy with this material.
I like drawing/sketching, pixel art, composing music and animation.|
I'm also learning about programming.
I attempt to make video games as a hobby.
Current Residence: Albuquerque
Favorite style of music: Oh god do I have to pick one?
Operating System: Macintosh